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AI Insights · Timothy · April 2025

Performance of Top 5 Boxing Games in Czech Republic Q1 2025

Explore the performance trends of top boxing games in the Czech Republic during Q1 2025, including downloads, revenue, and active users.

Performance of Top 5 Boxing Games in Czech Republic Q1 2025

In the first quarter of 2025, the boxing games category in the Czech Republic showed varied performance across different metrics, as analyzed by Sensor Tower.

I, The One - Fighting Games from Azur Interactive Games Limited experienced a steady weekly revenue, peaking at around $13 in late February. Weekly downloads fluctuated, starting at 1.1K and ending the quarter slightly above 600. The active user base showed a decline from 2.9K to 1.7K by the end of March.

Real Boxing 2 by Vivid Games S.A. saw its revenue vary, with a notable peak of $176 at the start of the quarter. Downloads started strong at 1.1K but fell to under 500 by quarter's end. Active users decreased from 1.8K to just under 800.

Boss Fight. by BoomBit, Inc. had a revenue surge in March, reaching $37. Downloads steadily increased mid-quarter to over 690 before dropping, while active users showed a continuous rise from 7.4K to 9.6K.

Arm Wrestling Master from GOODROID, Inc. did not generate revenue but maintained a consistent download rate peaking at over 500 in March. Active users fluctuated, ending the quarter at 2.8K.

Lastly, Block Fighter: Boxing Battle by KAYAC Inc. had consistent downloads, averaging around 200 weekly. Active users remained stable throughout the quarter, ending with approximately 2.7K.

For more detailed insights and trends, visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025